Brutus JR. - Hand canon.
Highpoly/lowpoly created in 3ds Max, baked in Xnormal and normal map edited in NDO.
Textured with Substance Painter.
Real-time rendered in Marmoset Toolbag 2.
Concept by Guido Kuip
Gun: Poly-count: 5066 tri. Textures: 2048^2
Silencer: Poly-count: 738 tri. Textures: 1024*512
Albedo, Normal, Roughness/Metalness/AO.
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