SGA 2014

Wasteland Warriors was a 4 week game project (45hrs/week) that was nominated for
“Best Technical Execution” at the Sweden Game Awards.

Description:
Wasteland Warriors is a casual vehicle based party game for 2-4 players. Players can choose among several vehicles and battle against each other in a hazardous environment with powerful power ups, scattered across the level.

My responsibilities evolved mainly around:
- Modeling high-poly & low-poly vehicle meshes, UV layout and baking maps.
- Modeling pick-ups and environment art.
- Creating environment & pick-up shaders using Shader Forge.
- Set dressing.


One of the low-poly vehicles that I made with normal map and AO applied:
Poly-count: 10 000 tri. Textures: 2048^2 WastelandWarriors WastelandWarriors WastelandWarriors WastelandWarriors WastelandWarriors
Update with more pictures and information coming soon!

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